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That's a default game POI. I wouldn't know. :D
You don't need invisible blocks. Ships and bases do not need to be attached. Easiest to build it in creative though with the copy and paste tools.
AI is given an accuracy penalty when firing on a moving target, depending on the range and the target's speed. Otherwise you wouldn't be able to...
Turrets will miss if the target is moving quickly, even hitscan ones. Class: Ranged It's definitely set to hitscan, but like I said if they are...
Any that use Project Eden/Reforged Galaxy/Reforged Eden (PE, RE, and RG) will have a large galaxy to explore, if that helps you narrow the search....
This may be due to the fact that the SSG uses fixed values for things like temperature, water height, etc. So if you use it with playfield_static...
Drone health is also modified by the level of the planet. If you're on a level 10 planet they will have 2.5x health.
I have been unable to get custom planetary deco to work yet. Hopefully we can get it! Ore deposits should work okay, however: - Name:...
Glad you got it figured out! :D
If you want you can send me a friend request on Steam and I can check it out too. I got reputation to work in my scenario so I know it should be...
To add on to Needleship's explanation, texture changes are now saved to the scenario's playfield instead of the save game, so no need to copy...
That's a project Eden item not a Reforged Eden. And I got this fixed for the next update. :D Schematics are rare at the moment. I don't have a...
Add the is important flag to them to give them 1000 spawn chances instead of the default 100. Give them a wider spawn area (higher variance if...
I'm not sure if the SSG is working for this, but in previous versions it could do exactly this.
Sounds like you have two blocks or two items that have the same ID of 1811. Do a search in your file for 1811 and you should find the problem.
It will show up on the detector as a POI. You can find it randomly on most planets (not moons) that have lava. It will be floating over the molten...
You can use some of the 220-250 block IDs. I use those for my scenario.
You should be able to set this in blockconfig. Look for the different types of water or lava. You can even add your own blocks here, with...
Well it's not really a problem in the default game because drills are so fast you don't really notice it.
Follow the installation instructions here: https://steamcommunity.com/sharedfiles/filedetails/?id=2154284616