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And here we see a perfect example of why difficulty is so subjective and why, despite the best efforts of the POI builders, there will always be...
The database gets corrupted. https://empyriononline.com/threads/adding-extra-planets-stars-to-a-running-game.94136/:
Try some custom scenarios. The one I made (Project Eden) has a lot more content out in the galaxy.
It's random. You just have to keep warping to new stars and checking the solar system map for each one until you find them. But there are...
Don't those turrets have switches, along with a sign to tell you to pull the switch to turn them off?
They do get repaired. If they don't submit a bug report.
According to the lore, the kriel are not very nice and really should start out as unfriendly. Plus they wouldn't be randomly wandering in the...
No way. That would make solar tedious to use. You'd have to constantly manually juggle your generators on and off. The way it is now is best and...
They shouldn't be. You might have a corrupt save game.
I don't know why in single player, but on servers it's disabled to save bandwidth I remember them saying. Same reason why custom PDA icons don't...
People can always just take the configs from the workshop scenario anyway for a manual install, a little less convenient for them than just...
Doing a test of a new in-game admin control feature for servers in my scenario: [ATTACH] [ATTACH]
The pivot point of the POI isn't set correctly (on the blueprint uploaded at least). You can tell when you go to spawn it in creative it's off...
4G is a lot of gravity. It should take a specialized vessel to navigate it. In the default game however basically almost any CV works just fine in...
They definitely shouldn't be. Sounds like a corrupt save game
I'll try to test your poi tonight or tomorrow. Tag or message me if I don't get back to you in case I forget!