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This actually would be possible using dialog. You could even collect evidence that could help you convince the judge or jury, and choose different...
Yes it's intended. Works for all celestial objects you can see. :D
Yeah the bottom needs to be flat, so put some other blocks around the core. Or rather, it needs some supports so it doesn't fall due to SI. You...
Here's how to use it: prefabinfo 'Name of Blueprint' -clearpivot Spawn a NEW copy of your blueprint. Save the new copy, overwriting the original...
Unfortunately the survival tent and beds let you just sleep through the night. :(
You can hide the sun behind a planet, but sadly that doesn't hide the sunlight. :(
I hope this isn't like that movie Pitch Black... [ATTACH]
Did a survival test of the new Dead2 starting planet to make sure it was survivable. Used all hard difficulty settings with mass/volume and CPU...
There is no way to change this at the moment. I've tried but weather at night will ignore your cloud settings.
This is possible, but would take a lot of work because you'd have to not only write the dialogues, but also manually add them to every POI in the...
Yeah. A big metal looking flat (spherical) planet. Could try using some terrain stamps for features as well. I have no idea how it will work out.
It's going to be dyson sphere sized (well, at least as large as the game can feasibly make it). You won't be able to go inside it or approach it...
I was actually just thinking about adding one to my scenario! Of course you couldn't go inside, it would be only the outside appearance. I mean,...
Working some more on the player starting missions in my scenario. Added a tutorial NPC for teleporters to the UCH Research Vessels: [ATTACH]...
Started remaking the intro missions for my scenario. Here is the view from the bridge of the UCHN Discovery research vessel, in orbit around the...
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One of the possible "rewards" from a class 3 exploration site found in class G star systems: [ATTACH] [ATTACH] It's the Avalon Freighter by...
My attempt at a radiation cloud in space. Being used as part of random exploration missions. [ATTACH] [ATTACH] [ATTACH]
I actually did exactly this. :D Basically, you need to set up a variable for that number, and then have dialog options to allow the player to...
Hah yes it is. :D I don't think the swamp starter has the POIs required for the missions yet.