Separate names with a comma.
Thanks for updating. Maybe keep an eye on this. Shift-Move is beeing looked into already
The latter might be improved in the future. There are simply more AI routines missing between "killing" and "not killing" ;) PS: the plants in...
That's what we intend to do, actually ;) (will also be added to sensors) For the other stuff - shooting throug blocks > one issue - spawners go...
Hi SteelBlood, did you try if this happens in Alpha 9 as well? Would be nice if you at least could give it a try and report back, if this is...
Does this also work for you in SP? Do you have a low Ping to the server or do you play on crowded playfields? Just in case.
-tba-
USECASE 4: Underground Tunnels and Caves As detailed above, the Filler Block can NOT remove terrain, it only converts itself into terrain. BUT...
USECASE 3: Build Bases with a larger underground area than overground Up to now, if you build a POI that has a larger underground area than its...
USECASE 2: Avoiding a massive baseplate, making settlements look more natural Setup: The "baseplate" is made from a mix of Filler and...
USECASE 1: Build natural-looking areas, eg. for a Farm Setup: The "baseplate" is made from Filler Blocks. Plants are directly added on top of...
What is the FILLER BLOCK actually doing and not doing? - Filler Block are converted into "terrain" when a POI, containing these blocks, is...
@Plantpicks > that should only happen if you pick plants from growing plots and the talon "crop fields". Not for wild plants @Brewery > i have...
That "sorting" is very likely a part of the planned "Automatization" feature (sort / move items by applying certain rules etc.). The new...
Alphabetical auto-sort is on the list (just not made it into 9.2)
No worries about your english ;) @1: Did this also happen when adding an ADDITIONAL thruster to push the ship UP? Maybe it is simply to heavy...
This thread is EXCLUSIVELY for discussion about Logistics - if you want to discuss the effects of volume or weight, please use one of the other...
'Continue or Quit' (CoQ) Error What to Do Singleplayer: Note the build number (top left corner in the game), then quit the game. Go to: For...