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10.6 should work fine but you won't get the new trader or the new snow POIs.
You can enter SV cockpits from below.
I want to eventually have a planet "codex" of sorts that fills in as you visit more planet types. The problem is it will make for a very cluttered...
I haven't made a custom orbit for that planet yet, but I hope to in time for 10.6 to go on the public branch. I can add the CPU extender stuff to...
Yes that should be possible. The PDA triggers when you get within a specified range, of a specified device, on the specified POI. So destroy the...
If it's anything like the current trade stations, the trader will be in a station in the starter orbit, visible from 2500m away. Still a bit hard...
To prevent people from accidentally getting themselves in trouble with Polaris. :D The warning message pops up every time you come within 2500...
You can choose the location of a planetary POI, but I don't think you can choose the rotation.
This. There are separate tiers of extender blocks. For example to activate tier 4, you need four tier 4 extenders.
Thank you so much! I'm feeling much better now. :D They do seem to plan a pirate faction since they added those new orbital smuggler POIs. For...
They are not in active memory. Only things near the player are actually loaded into memory. Functions are simulated upon return to a structure.
I hope they do this. It never made sense that you can have 12 projectile turrets and 6 rocket turrets, but not 18 projectile turrets. :D I think...
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I love this! Can't wait to try it out!
We don't know the CPU numbers yet. Even the numbers in Spanj's video are, at best, unbalanced and in-flux even as we speak. Even if those numbers...
Made a road map for my scenario!
It's a setting in the blueprint file itself, but not available to us to edit. :(
Today I wrote up a bit of a roadmap for my scenario if anyone's interested in my future plans for it. :D...
Roadmap - Goals for Alpha 10.6, Solar Systems, and beyond All information here is subject to change. These are things that I plan on adding, but...
I agree with a lot of what you say, but Empyrion is in a genre of game where having many game options is the lifeblood of the game. The ability to...