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"Imagination will often carry us to worlds that never were. But without it we go nowhere." -Carl Sagan [ATTACH]
Sorry for the screenshot spam but it's just so pretty... [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
Well since I can't work on POIs due to the floating POI bug, I'm working on this ice planet some more :D [ATTACH] [ATTACH] [ATTACH] [ATTACH]
Reposted the bug report on it: https://empyriononline.com/threads/floating-pois-not-fixed.61771/
Repost of previous bug report. The bug was marked fixed in the experimental update notes and in the bug report but it's still happening on the...
There is a glitch in the matrix. :D
The size of the interior probably caused it to bug out a bit.
That looks really cool! Love it so far. No idea about the O2 though. :(
Continued evolution of the "accident": [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
The playfield and/or the scenario's random solar system config. However the game difficulty settings also affect creature health and damage.
NPC health is in example_config.ecf. The level of the mob also affects health, up to 2.5x damage and health at level 10.
For example, this blueprint has an offset of -1, so it should be buried half a block into the ground, yet it decides to float midair. :mad: [ATTACH]
Supposed to be fixed in experimental. Not sure if the change will be retroactive or not. Also affected some of my own POIs. :D
I don't know if it would work on the traders themselves, since traders are entities and not part of the base. Worth a test though!
Not possible. You can use custom patrol vessels and freighters but not drones.
Made some interesting terrain by accident: [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
In case anyone else wants a video example: [MEDIA]
Okay I fixed it. The swamp and mire planets now always have at least 1 erestrum deposit, and the swamp starter won't have any. Though no ETA on...