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Whew. Well THAT'S done now. Just spent awhile converting all of the default playfields over to custom ones so I can change what resources they...
Yes.
I made a short preview video of Alpha 10! [MEDIA]
Been working on it all day. :D
Making a new video. :D
Those would be blocked if the thruster restriction was enabled. Thrusters need a clear line of sight to open air without any obstructing blocks...
I just noticed that it only happens when using the texture page shown in the video. If you use the other texture page (the one with all the brick...
Mode: Creative Mode: Singleplayer SERVER NAME: NA SEED-ID: NA If applicable: MODIFIED PLAYFIELDS: No Reproducibility: Always Severity: Major...
The color isn't needed. I'm not even sure if the biome or biomeexcluded is needed either.
Better than Ravienite! :D
I haven't tried! One thing that might be a problem is I think the entire asteroid ring/field is counted as a single "thing" so even if you could...
Sadly there is no way to change the appearance of the textures used in space. You're stuck with the generic rock and ore textures or you'll have...
They might mean blocks that fall due to SI. So break off a part of your base so concrete blocks break off due to SI and then pick up the debris.
Spent more time working on the Cultist POI set for my new swamp planet. A Cultist Nexus where the cultists summon and commune with their alien...
That is looking AWESOME! It can be enabled in the gameoptions.yaml on the current experimental branch, but is currently disabled by default.
Love your builds!
Yeah, have to use the exact name "Silicon Asteroid" to get them to properly show on the playfield resource list.
I would love this as an option. I want more weather effects in general. So something like: RadiatedFogBlue (still has thick fog and lightning)...
Well the drill has a filler mode so yes, this is possible. I don't know if the base will stay in the air if you remove the ground, however.
This POI set is a lot of fun to make so far. :D