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That new lava nascent planet is no joke!
You can put multiple options into the yaml so a given POI can be set to spawn both onwater and terrain like this: Placeat: OnWater, Terrain (not...
Posted a new version of my scenario for Alpha 10! https://steamcommunity.com/sharedfiles/filedetails/?id=1742662471
Posted Alpha 10 version: - Updated scenario for Alpha 10 compatibility. Changes from previous Alpha 9.7 version: Planets: - Added a red...
Working on a new starter planet. A post-nuclear war type planet where players will have to scavenge and salvage supplies from the ruins. [ATTACH]...
Saw this view while teleporting around Eden to test for alpha 10 problems: [ATTACH] I think I got most problems fixed except for 1 POI. There...
Good idea!
Still trying to get it out this week, but I ran into a couple issues that had to be fixed due to changed in A10. :D
It's possible it's not compatible with the voxel nature of Empyrion maybe.
Since I'm going to add a lot of starter planets to my scenario, I wanted to improve the starter planet selection menu a bit by making it easier to...
Yesterday and today I've been working on the Steam workshop page for the alpha 10 version of my scenario (not yet public) to update the...
Welcome!
Those are really cool!
I've noticed this too.
Open the console and type "map" (without the quotes). You can use "map hide" to hide everything after you find it.
They fixed the bug where random scenarios with custom playfields wouldn't start in coop or on dedicated servers unless you moved the playfield...
Started making a new starter planet tonight. This is going to be a post-nuclear war one. You'll wake up from cryo stasis to a post apocalyptic,...
Wasn't expecting THAT! :D
I'll put up a guide in the blueprints forum later!
The game can't even handle it. :D entering the playfield causes error spam in the console. Doesn't seem to crash the game but for now you won't be...