Separate names with a comma.
Sounds cool @byo13 the moment we got Random(x,y), I thought about a "plug-in-play" tool/addon for eWCCT, to allow snippets that reuse stuff. One...
My bad. Since days I'm working on a new big version for eWPDA and eWCCT and missed the version conflict here. To be honest I didn't know if beside...
Hello @byo13 yes! Sorry, I'm preparing a new version and totally forgot about that. Similar like this:...
No problem mate. Not that you think there is something missing. Be it eWPDA or eWCCT. Nope. Making it repeatable? Which kinda makes sense,...
Thanks, glad to hear you like my tool. First you have to realize that there is no "or". eWPDA IS the PDA.yaml file. I work very hard and...
I have no control over it I think.
Or precise database injection. ;) (it is possible)
20.04.2021 | v1.22.0 Added new Feature UIOps! It allows you to toggle UI HUD components on or off. For example the Minimap. Added some docu to...
Since I was the one who started using Admin Cores in POIs I think, I have to tell you guys, that you miss the Multiplayer component completely,...
14.04.2021 | v1.21.1 Fixed DeviceUnlockMulti had no Code input field You have to press F5 (reload the page) every time a patch comes out to...
Hello Official Eleon US/EU players, I have an announcement to make that I will stop updating / working on my Invader vs Defender Scenario. Doing...
If you import the vanilla or reforged eden Dialogues.ecf and then click at export it will break, yes. Why? Because the creator did put all of...
Im Space gibt es leider keinen soliden playfield.yaml Check diesbezüglich. Dieses Allow/Deny kann man auf mehrere Weisen austricksen. Aber ja,...
[ATTACH] [ATTACH] 09.03.2021 | v2.6.0 Added new setting / feature to allow to change the export prefix. This makes it much more convenient to...
[ATTACH] [ATTACH] 09.03.2021 | v1.21.0 Added new setting / feature to allow to change the export prefix. This makes it much more convenient to...
Wow, didn't think my export question would trigger such great documentation about everything :D Good job and I think this is the joy of self...
Hey @Kassonnade great things you are doing. I like to read your progress and discoveries! :) Regarding Blender I spent many hours with the...
Hey @Grandcrosser no, I will recheck. Yes, just set this property StarCount to StarCount: "0, 0"
Hello @Grandcrosser the reason for that is, that GalaxyMode: false is the default, as far as I remember. That GalaxyMode: false is exported in...
15.01.2021 | v2.5.0 Added new function IsFactionDiscovered(Faction.Name) to documentation. Added new function SetNPCName('name') to...