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You can still use them for their intended design without resorting to cheesing techniques
Try exp for yourself :)
I've had this myself earlier when I was on the Karana homeworld. I'll do a bit more testing tomorrow, and come back with some more details :)
Sorry Dragon but I strongly disagree on your comment regarding thin spawn pads for hostile npcs.
They'll hear the blaster doors open and there is a visual representation of the spawners, trust me I've thought of that :) As to exactly how,...
Respawning thin pads is one of the rules for vanilla. Don't. Unless there is a way to turn them off. So in one of my poi's not released yet...
It's not as simple as that Dragon. Thin spawners are perfectly legit if used properly, there are rules for building poi's for vanilla which we...
And to add to this, that's especially true in space when people are using jetpacks that make you move even quicker.
Well in all honesty, a lot of your comments based on your latest game have nothing to do with Eleon. Meaning the patrol vessel, the nearby zirax...
Can already do number 2
Is that vanilla?
Didn't think patrol vessels needed a base anyone
Walking on ships would not be a game changer.
This right here is what I've always done, to me I'm sorry it is simple. It's not like you (collective you) didn't know about the (texture) issue...
Isn't it a simple solution? Clear the pivot and problem solved
That is the command, I know it works because I use it myself now and then. Add a space between the -convert and SV
Prefabinfo 'name of blueprint - convert HV
Because players have no need for multiple cores.
Now that's a necro!!
Isn't that the setting that shouldn't be used?