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It's possible that this behavior is tied to memory fragmentation caused by Unity's garbage collector. I linked an example from a game designer...
This has been addressed quite a few times by the developers already. Not all of Eleon's employees are "core programmers" and they are not all...
Surely because it is a far more complex issue than the simplistic description you are making of it, or else even a child would have fixed it....
This is a rather vast topic. I suggest you take a look at the following forum sections : The Hangar Bay Knowledge & Info Custom Playfields and...
I understood your point but I also understood what many players underlined as problems regarding POI raiding : cheesy, unfair traps and annoying...
Are "elaborate interiors for POIs" what players are really after ?
RE is for hardcore players, EGS has to cather to a much larger and varied audience. Lots of new players are easily turned off by the game's...
Visually it's still only replacing one small squarish "chip" in one of the suit's slots. I would imagin that these "boosters" are in fact...
Maybe it could be a simple "band aid fix" but... what about being able to have a bigger / more prominent "crosshair" that is still linked to the...
Instead on relying on flaky circuits that ignore simple detection and triggers half of the time, why not use decals for this (small animation...
Since Unreal Engine 3 (UDK 2011 and up) the world space starts up empty, no need to carve out an empty space to add stuff anymore.
They could simply delete or archive the tons of dead ancient threads instead of trying to kill the forum dynamics. They are way too much in...
Ok. I know I'm late a bit here, but here is what I found, just in case anyone is still interested. In the decalsdef.txt of the default creative...
Does this mean that the person filing the bug report can not see his attachments, or the attachments will only be invisible to other players but...
That was not my point to say old stuff looked bad. My point was : to match the functionality of a smartphone, an old dial or button phone would...
@Scoob I use the terms "Physics" and "render" loops because that is the common conception in most other games systems, but in Unity these are...
Look at how different we, puny little humans, envision the "future" and "starships", and what most witnesses of genuine UFOs described. We tend to...
@Scoob "Desync" is not only tied to networking. There are 2 loops running in parallel in the game (Unity): the "physics" loop, which is the...
To the best of my recollection and knowledge, the problem Eleon encountered at some point was that there were "no more ID available" for game...
You can add a command-line parameter in Steam (settings -> general -> Launch Options) to start the game with specific options, like "-force -d3d9"...