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I did a rebuild of the project (fix links to mif and modapi) and loading works fine but doing the setup to activate the gate without actually...
There are a small number of SV wrecks that can have a core placed and repairs made on them to make them serviceable again- this supports a "Flight...
This is the only way I'm aware of to do that and it isn't something built into the current rev. The blueprint needs to be saved from the Creative...
I've been doing a remodel of the Gas Refinery model with a warp drive and nav station- the story idea is that it is falling towards the sun...
There are a number of arguments passed by the GameEvent callback that return object types that I don't recognize and haven't been able to find any...
One resource I would make sure not to overlook is the creative game space orbit base. It provides a really good overview of content building that...
Version: 1.9.4 4019 Mode: any Seed-Id: any Reproducibility: always Severity: broke build Type: API DemoMod Repro/Summary: In Visual Studio, if you...
Problem fixed .. thanks ChatGPT. Bidirectional queued messaging achievement unlocked.
My C# is pretty darn remedial and teaching yourself OO system programming with google is a slog... :) For those of you that do such things, how...
The post build command has an issue with the string for the directory because the name contains a hyphen. change this: del /F /Q...
I was looking at this the other day after hearing folks talk about wanting a salvaging automation similar to the repair bay in reverse. I...
Follow on- happens with CVs as well. I moved the light up to where you could see it throughout the acceleration- light bleeds through the back at...
That could be where the flashing is coming from- you move forward into where the light from the previous still is. Speed of light in Andromeda...
Version: 1.9.2 4016 12-15:48 Mode: Survival Seed-Id: any Reproducibility: always Severity: initially minor but eventually awful and headache...
bb>So it's an idea for a mechanic in a multiplayer scenario rather than the base game? I've only played solo and local co-op for years and only...
In a market with resource limits, costs rise over time. This thread is a suggestion for an optional constraint to limit available pentaxid in the...
It takes time to refine pentaxid and the ore requires more volume and weight than the refined product. (raw 100 units = 8.89 tons, 1685 volume, 1...
By allowing multiple pentaxid tanks on a base (yaml tweak), it would be possible to store pure refined material indefinitely limited by power....
Actually, the optimal thing would depend totally on the context- it's not a min/max choice. What you're calling paperwork (resolving how to...
I don't agree. The inventory shifting already happens, the challenge would be (for people who liked that sort of thing), to make sure you had...