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Got this issue on my turrets as well. Maybe it only affects older blueprints? I haven't built any new ones yet to test. Just to clarify, did you...
And here I was, returning after 3 years of absence, recently mentioned how I was hoping that there were some developments in terms of recruiting...
Well this thread didn't age all too well... I left the game for another 3 years to let it mature a bit more, recently decided to give it another...
Well, I haven't played the game for a while because AI improvements is exactly what I was waiting/hoping for. I thought it worthwhile to pop in...
For SVs, having weapons aim at the mouse cursor instead of the crosshair in pilot mode is actually something I suggested before. Like other space...
So they intentionally limit the AI to be dormant? That's really an odd decision. I can see how that makes sense for PvP where players take center...
I actually use NPC spawners in survival quite extensively to populate my bases and add troops to patrol around them, sometimes my troops jump into...
I do not mind restarting at all if an update add more features and content but, 1.3 didn't really add anything new so I can understand people's...
I have been hoping for about 5 years now and nothing yet, I haven't lost that hope though, it's still there. This reminds me of Planet Explorers,...
Awesome work! Great idea for future updates, too. I can already imagine coming across massive structures like these as I travel through the galaxy.
If it's a normal security-related thing in general, then it's fine I guess. I can live with it. This is how my next base is going to be anyway....
That's interesting. So it's only some of us being singled out? I can post replies fine but, new topics I post always get stuck in moderation,...
A teleporter-based network would be too OP indeed, I would not want that either, I like using freighters and cargo ships. A network based on the...
I don't think it will be overpowered since we already have the wireless logistics system, you can already transfer stuff between bases if you're...
I took the chance and updated to 1.3 over the weekend, seemed like a messy update but, no issues in singleplayer so far so it's all good. But why...
This is basically how I want to play the game but, yeah, the lack of a resource distribution function is why I don't. I was actually planning to...
Fixed SVs in a custom starter playfield creates a square dirt texture underneath it, which looks a bit odd. Is it normal? And is there a way to...
Yes, but you can't use the teleporter if the shield is on. Hence the "workaround" mentioned above.
I guess this also applies to BAs now? I hope not! Normally when I turn off a BA's shield to use the teleporter, I press X and then quickly press...
Actually now that I mention mines as a strategic thing, that's why I would like proper shipyards to build ships instead of the pocket factory we...