Separate names with a comma.
Dont be too eager, there's a catch - I'm currently writing a workaround -> count printed lines on an extra LCD and read its value and clean the...
That is a beauty! :) Cant wait to see her inner values :p Speaking of inner values, here are some: Got it working so far: [ATTACH] Now that I...
Let us assign vessel "weapons" manualy to a slot. Or make them have a "priority", so they always have the same order - with the detector beeing...
Based on this, I thought, well, we have all those 'Stash' backup LCD's, why not use that data and write a script to collect these. ALL CODE YOU...
As I call her a Cargo Miner (Cruiser), she has to have a 'Cargo Transfer' screen.... Work in progress - trying to present information gathered...
Reminds me of that computer vendor back in the 90's... Compaq :p
I've been working on the Mirai, while she is all CPU capable now, with the new updates of the scripting mod, I'm quite occupied, considering I'm...
I forgot to remove that text for filling. :rolleyes: But yes, that part was german, which was by accident as I copied it from another CV of mine ;)
Name: AutoMove Description: Toggle wether it shall move items from your docked vessels to your BA or CV (where the script is running). It will...
Well I run the script on a class 30 CV and since CV-CV docking is now a thing, it might happen. And I just want to make sure I dont spend an...
Love you mate! It works with the '.' so it might be cross-country compatible :) Also your hints in regards of the sublevel were spot on! After a...
We just dont understand why it stops working here: Basicly its the same code as the working one in the scripts thread, but with an additional...
Yes, I did have a physical switch there in use. I only want/ed the '- O2/fuel/warp' text to be shown for a second... while re-fuelling. Otherwise...
Name: Autofill Description: Toggle wyour docked AND powered off vessesls (HV + SV only) shall be fuelled up (O2, Fuel, Warp), but only if you have...
Heyas For final solutions, please check: https://empyriononline.com/threads/mod-ext-empyrion-scripting-scripts.92458/ I would like to keep that...
Sadly it does not. Because you both have it in your code, yet your screenshots show the 'long' values. Removing that N does not change the output...
As the author of a blueprint, you should be able to overwrite your local copy of the blueprint (note the additional 'workbench' symbol), thus...
@Solutech One could replace "Capacity 10" with "Capacity 13" to enlarge the progress bars or with "Capacity 9" to reduce it - but so so the...
Both of which should be done in beta anyway -> improving & optimzing. I believe that once we can manage CPU like power (off = not using...
Well, in regards to CPU, its alot better than it was in A10. But still it is far from many thumbs up. Allthough values were adjusted, MANY still...