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More building options inside of POIs might help. I could probably start building HV barricades.
CVs at least have targets where attacking its devices with turrets does happen to be the intended strategy; OPVs and freighters. SVs and HVs have...
The player doesn't have enough verbs for infantry combat to be interesting. Move around, shoot. That's it. No grenades. No melee. No AOE weapons....
It would also help if the contents of those boxes were comparable to other methods of resource acquisition, like mining and trading. Oh look, two...
Yes, I've seen that system. Kill 50 commanders to rank up to Master Sergeant Shooter Sergeant Important Person of Sergeants Extreme. It fills me...
Tech levels have never been a great barometer for progression. Material resources are a much truer measure of value. Having all the tech required...
While it basically amounts to an additional form to fill out before you get your blueprint, it could probably be seen as a first step in the...
Gonna be honest. The factory changes has made almost zero difference to me. I've had to do essentially nothing differently from before in my 1.10...
For my part, I haven't noticed much of a difference. My starting methodology is to jump start my resource gathering and logistics ASAP. First I do...
Seemed like a thread we needed. To make a blueprint in 1.10, you need to have learned the templates for all its blocks. The implications are in...
You're assuming more than I'm saying. I'm not making some grand generalization. Empyrion specifically has problems stemming from not properly...
Unless you have a rather elaborate sound setup for your PC, you only have two speakers, usually in headphones. The sound can't come from in front...
Your ears can only detect whether a sound is stronger in your left or right ear. In order to derive useful information from game audio, a player...
Well, you also only have two ears.
One of the unintended benefits of crouching. Moving slower changes the rate of your footsteps, allowing you to better hear those of approaching...
That and the stark lack of other things to fight with our combat SVs and HVs. Other than the occasional base attack, you get to fight POIs with...
At this point, I'm just gonna recommend that players who find POIs are too difficult or tedious just blast them apart from the outside with vessel...
Main thing I would say about POIs is that they have pacing issues. They're often just room after room of enemies without much variety. You always...
So long as the player isn't asked to stop in the middle of their super kill mode and solve a puzzle, it will probably be okay. But I remember...
How does the player know that's what the lever does? There's no inherent indication. Do you have explosive blocks under the spawner plates that go...