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Spawners in general could use more skins. The spawning process itself could also do with more fanfare and telegraphing. Actually a lot of things...
Well "replaceblocks" is the only thing I have to remember. Everything else I need to know I can read from the debug info screen. I'll tell you...
Scenarios you can at least fiddle with yourself. As far as I know, there's basically nothing Rav or Verm can do about the underlying AI combat...
POIs are a nexus of the worst parts of Empyrion's combat. Attrition is everything. The skill ceiling is at neck level, while the patience floor...
You need to know there's hull, hullarmored, and hullcombat. Then they come in full, extended, and small shapes. SVs and HVs use small blocks. So...
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Well, there are easier ways if you feel like simplifying. [IMG] I'm pretty sure most forms of logistics automation would run headlong into the...
Why are you doing separate trips for refueling autominers and retrieving ore? Why not combine these steps with a dedicated autominer ship? You...
Today I discover that, if you want it to be, Empyrion is also one of the better mech games out right now.[IMG] They're HVs. They get stuck in...
Here, I got a wheeled vessel demonstrator you can try. Driving it is a very instructive experience. Should tell you all you need to know about...
Today I experienced first hand just how big a pain it is to tend autominers on a Mercury-like barren scorched world. Oh, thought you'd just reach...
I made a little "slicing" rig to illustrate some new shape possibilities. [IMG] [IMG] Mirror both of them, and you could probably cover just...
The very idea of space travel is madness. Trade the security of a planet we have millions of evolutionary years adapting to so you can dodge...
Well the weaker weapons make sense in the larger context of the game. An SMG isn't going to be of much use in a drone base, but it's perfectly...
Build:1.9.11 4131 Mode:Survival Mode:Singleplayer SERVER NAME: SEED-ID: 543408, but presumably all If applicable: MODIFIED PLAYFIELDS:No...
Doesn't seem much different in practice from the warp drive effect. It might be worth bringing this STO transition effect back in a newer, sexier...
I think there are several factors. Level scaling can certainly turn relatively easy enemies into still-easy-but-tedious bullet sponges. The Enemy...
It should have mentioned that you can process the promethium ore into fuel packs in a portable constructor.
The problem appears to have been solved successfully. Just tested all the small arms again in Experimental IV. They all aim normally now,...
I think you're meant to stick a core on it so you can use the drop menu for containers on the logistics screen.