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I set betas to experimental in Steam, DLd and started the client. It asked for permission for user account control, which is a minor nuisance it...
Yes I think it is a bug, the start period/location of grace is intentional in Empyrion. Cave will not protect from killer heat which accompanies...
This is still a problem in 1.8.10 beta, if you have a SV close to a base door for example and jump in the cockpit, the base door is jammed open...
OK I have subsequently retested the seed and varied my own pattern of movement in the game and after about 5 tests where the same seed did produce...
The first instance of this with the save I deleted was the first attempt at a brand new game from fresh, manually set custom settings, after...
For more information see here Bug Report Template Build: 1.8.8 3864 Mode: survival Mode: SP SERVER NAME: SEED-ID: 662249 If applicable:...
Sorry but the savegame is lost as I deleted it before recognising it as a bug but I will make a bug report. never mind I play tested random seeds...
Great, thanks for checking, I think it must be a bug. It started within a few minutes, you can see the time of day in the screen, that was the...
I am sorry but I am calling this out. I just tested fire rain avoidance using the tent and it absolutely does not work. I used the tent eight...
Oh, so the tent works now? I am not sure if I dare to believe it! I am conditioned to believe the tent does not avoid weather due to previous...
I tried a new seed and so far there has been no fire rain. I agree its strange to have it on a desert world as I would associate it with a...
yup, completely fresh start, here is a screeny to show the version number and the fire rain and time...
I just tried a start on Skillon after all that testing we did in experimental, it was completely broken by fire rain in the first five minutes,...
To those saying Nemesis is a trap, I dont think so. It is difficult but doable. You just have to use your noodle. Dont want to spoil it for you. ;)
I have a suggestion, what about a stowaway option... ? You could have Pol trade ships passing the Scout slowly bound for the station and leaving...
Its probably a deformable surface area limit due to processing / memory costs when I think about it. Lots of small asteroids would add up to a lot...
OK thanks for the explanation, which suggests Eleon need to make UCH faction dockable for human faction, surely its just a boolean properties...
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Also cannot trade on the station with the Pol trader in the conference room after my first trade, i.e. worked on the first visit when I sold ammo...
Also the suspicious escape pod with a new core does not make a map icon so its easy to lose. imho it ought to make an icon if you add a core....