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I like the indicators on the Tech Tree which tell you which constructors are needed to make something. I think the following colors might make...
I can confirm now that SilvRav's answer did resolve my question. I did successfully spawn into the intended wreckage.
Looking back, the confusion comes from the YAML. The Markup Language doesn't convey the rules or the logic, just the values. Ideally I'd get the...
Thanks for the follow-up. I did mean what SilvRav meant. I had already put a player spawner into my starter-POI, but my starter-POI wasn't showing...
Oh, so its not so much that I put it into the "Wreckage" group as make my own "MyWreckage" group and change the playfield.xml to use my group. So...
I've made a custom POI, denoted the Blueprint as Wreckage, and put it's epb file into the Prefab folder of my scenario. Yet, when I test the...
Wow, this is a toughy. I'll have to think about it some. I was just thinking about Scenarios last night and how presently they seem ripe for...
This was a fun little project. I attempted to recreate the escape pod as an SV on the notion that somebody might find other escape pods laying...
Here's another derivitive work. I took the SV_Prefab_Tier1, shot it up, added damage blocks and rust. I'm hoping this is useful to the Devs in...
Here's a smaller derelict HV with a modest amount of surviving cargo, but all of the thrusters. This one is saved with all of the damaged states....
When I started on this one I was thinking of a bug with a segmented body. As I got into it, I noticed it was looking like a train. I was too far...
Here's a derivative work. I don't know who the original creator was but the cool fighter appearance is due entirely to them. I took the Talon MKI...
This one is inspired by large Catamarans, then crossed with an Armored Personnel Carrier. The damage was largely inflicted by shooting it with a...
I wanted to make something small and easy first, just to make sure I was clear on the instructions. This is inspired by modern swamp boats, but...
Would it be bad to take a working ship, shoot it full of holes, then remove the generators, and replace the core? I guess what I'm asking is if...
Oh cool. I think I'll have some time this weekend. Maybe it'll be enough to sneak in a project.