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I guess at some point it's a faces-per-chunk limit. Also I was wrong about the chunk area in the attached blueprint, I have since realized it is...
After slicing through his build it seems like the culprit is too many cylinder 6-way blocks. I managed to reproduce the issue with a simpler test...
Which block is that that you're texturing? There are certain blocks where the texture coordinates are flipped on the backside. It would be helpful...
Noticing some really strange effects with this new post-processing. First is that the screen-space reflections seem to be reflecting off of...
Are you on a planet with a planetary patrol vessel? Apparently they can glitch and get stuck inside the planet and shoot you from there.
I actually don't like MREs. Until you can produce them in bulk they're very inefficient to keep yourself at a high satisfaction level. Running...
Autogrouping as space/planet I wouldn't want, especially since projectile, laser, and zirax turrets are both. Autogrouping by weapon type would be...
I was trying to work out if there was a way to do the Reforged-type extender system for vanilla. So for CVs, it would be something like: Core:...
Build: 1.5.6 3446 Mode: Survival Mode: Single Player / Multiplayer Reproducibility: Always Severity: Trivial Type: Character movement Summary:...
Build: 1.5.5 3444 Mode: Creative / Survival Mode: Single Player / Multiplayer Reproducibility: Always Severity: Trivial Type: GUI Summary:...
If that was intended it would occasionally provide 275 HP. It's a bug.
Build: 1.5.5 3444 Mode: Survival Mode: Single Player / Multiplayer Reproducibility: Always Severity: Minor Type: Medical Items Summary: Health...
This occurs with any dialog. Changing my FOV also turns off my jetpack.
I'll add a few observations: I think we've all seen turrets continue to fire at ships for a few seconds after they're dead. Very rough with...
Build: 1.5.5 3444 Mode: Survival / Creative Mode: Single Player / Multiplayer Reproducibility: Always Severity: Minor Type: Device Appearance...
Planetery solar wackiness is a vanilla issue. Basically if you log out when it's dark, the game thinks it was dark the entire time you were away...
Thank you for reverting that behavior. If it is intended to change this in the future from a game-balance perspective please give us a little more...
The render order of LCD layers is also changed depending on the angle you view the LCD from. It makes that behavior completely unreliable to use...
Build: 1.5.5 3443 Mode: Survival / Creative Mode: Single Player / Multiplayer Reproducibility: Always Severity: Minor Type: UI Summary: The...
There is a console command called 'setdevicespublic'. Type 'help setdevicespublic' to see the full syntax. You can hit every door on a POI with it...