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For anyone unfamiliar with it, @Frigidman has also posted a nice collection of copy-pastable symbolic elements for use in LCDs. Not meaning to...
Yes! I would love to see some more importable alphabets and symbols for the displays in EGS too, and would really really like to see an official...
Ravien posted about them here in the blueprints subforum. It's an older thread, but it particularly caught my eye because I had just been wishing...
I've been playing with holo-signs after I learned about them here on the forums from @ravien_ff and @Frigidman. I think they look very cool and...
I'm very late to the game, but this is one of the coolest LCD meta yet. Thanks @ravien_ff !
This is the newly introduced CVE-5 Albatross [ATTACH] The Albatross is a heavy-lift exploration carrier for cargo and vehicles. It started out...
After some final quality checks and tweaks I've just posted the new CVE-5 Albatross to the workshop:...
Finally came up with a flying bridge/pilot house design I'm relatively happy with. This is a secondary bridge used for local flights or anytime...
@Vermillion Your cityscape is absolutely incredible looking! ... Today I've done some more work on the CV I'm now calling the Albatross. It's...
Fantastic stuff @Fractalite. This is looking great! It's in no small part due to your work on POIs that I have played this game as much as I have....
@Fractalite You are too kind - I'm definitely not feeling very smart on this build :D I took a break from building last night to have a look at...
Made some progress, have the hangar and service area kind of roughed in and am playing around with ideas for the bridge. I haven't come up with...
I've started work on a new mid-to-late game CV to replace my old CVE-4 design. I had an old uncompleted model for a heavy-lift engine nacelle and...
Alpha 10 has kind of sucked me back in, so over the past couple of weeks I've been doing some updates and modifications to some of my existing...
I kinda fell off the log playing and building in Empyrion, but this development from today's experimental update has made me very, very happy:...
I didn't do anything in Empyrion today, but while I'm here I might as well get in on the action and throw a fish @rucky [ATTACH] :D
That's great (I do love me a game of DigDug). Looks like Fygar's about to exhale :o For some reason, when I read your initial post about adding...
Hehe. Your method would certainly save a lot of frustration :) Yes, I'm big on what a lot of people might consider a pointless detail. I like...
@68plex The way you have it is plenty clear and makes sense. I do have a suggestion for the physical layout though: what if you moved switch 'A'...
Yes, that is probably what I'm saying ;) Well, that, and unless they're ready to hire on a full second team like Keen did, it's probably best...