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A summary of my outstanding issues with it: Food Processors & Refrigerators Food Processor allows storing too much food relative to a...
The new feature works well enough, but: We need something for an SV and CV - I know you can use a personal detector but the range is too short....
This is tough because I'm not sure what the engine can realistically do. My biggest desire: Some devices should be placeable basically anywhere...
I am not sure if this is the right place to comment on this, but I wanted to give feedback on the randomization process in general (whether done...
Yes, that's basically true for a small object, what I wasn't thinking of when I wrote that is that the reason gravity can break up a structure...
The problem with Space Engineers isn't that it is "too realistic", it is that when the developers were given the choice between making something...
No, it can't be accurately modeled, but I think there's things they can do, using the system that they have right now, to "fake" it in a way that...
You're right that the physics isn't that realistic. I don't think it needs to be though, in order to just be "better". Games should be fun, but...
I suggested that they distinguish between "cheap plastic" and "high density plastic", and if there's more than one level of plastic, I don't think...
We need more building materials. (Please see my recent post under "Resources" for some comments about some ores I suggest adding, the relevant...
Current template system is not deep enough. Several items should really have more than one way to make it. For example, to make canned...
Below is my feedback about resources. Number of Resources I want to see more resources, not fewer. It seems odd to me that there are several...
I first started playing a few months ago, and I started with the tutorial. I got stuck on the elevator, I went into it but had no idea how to go...
I like farming and growing food, as I consider it one of the pseudo-realistic aspects of survival in space, so I like to see work here. I like...
Good job on the soundtrack thus far. As long as I got you here cornered, I wanted to share some opinions about it. I think all of the music is...
Repairing stuff. For ships it is a pain because if a block gets completely blown off, there's no easy way to put it back. I wouldn't mind having...