Separate names with a comma.
And how exactly do you envision that functioning? Does it simply reveal everything when you get within a certain range or does it depend on what...
Well, we're still missing a proper sensor system, a research system, a docking system overhaul, a shipyard/blueprint factory system, automation...
No, it needs working and fleshed-out game mechanics first. Otherwise there's nothing to build any late-game content on. If your structure...
No worries, it happens (it'd be nice if the devs would specify values in terms of base units, rather than with some arbitrary multiplier)....
Thruster output is in kN, not N, so your calculations are off by a factor of 1000. EDIT: As a side note, if your numbers were true, even infinite...
If you're talking about SV/HV thrusters, well, as I said in a later comment, achieving parity between SV/HV thrusters and CV thrusters would...
Well, to be clear, SV/HV and CV thruster stats do need to be made consistent, and that will likely end up resulting in an increase in performance...
I'd like to point out the absurdity of a planet that has a gravitational field of 8g (even Jupiter is only 2.5g at its solid surface (assuming you...
I'd just like to note that fuel in tanks now has mass, meaning that we can finally compute the deltav for a ship. This should factor into what...
That doesn't actually change the overall problem, though. Even if you assign arbitrary densities to each element, you still have to make...
Yep, this is exactly what's needed. There's really no problem with using real-world values for elements that exist IRL. That would be where I...
If leveling should be fast, is leveling even needed in this scenario? Presumably, most of the PvP action would take place between fully-leveled...
Right, this the way most modern FPS games represent the effects of recoil. Which would definitely work for our purposes and would be less...
Agreed; honestly, the in-game model looks a lot more like an overgrown grenade launcher than anything. Fair enough; certainly most weapons won't...
Sorry, I should have been more specific: the in-game rocket launcher model doesn't appear to have an open back end. But, you're right that if it's...
Could you explain a bit more, because it really doesn't make sense for a beam tool to have recoil.
The way the rocket launcher is built, it ought to have a lot of recoil (and even if it was supposed to be a recoilless rifle, those still have...
You say base. . . I say giant cargo container! :-P
Looks like you've got yourself a Monitor. . .
So essentially you slowed down the rate of fire of all the turrets?