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I believe it's intended to encourage specialization and seems to be based in part on a suggestion of mine:...
I see; I'd not realized that retractable turrets retained the expanded hitbox when retracted. Does that hold for weapons fire too (i.e. does...
Any reason the turret isn't retractable?
They are; maybe try with CV miniguns too just to see if the trend holds?
Ahh, I'd wondered why this whole thing had sounded vaguely familiar. I'm now kind of sorry I wasted any CPU time on this thread . . .
Below a certain point, perhaps, as your body repairs the damage and flushes any radioisotopes that you may have ingested (or that got created...
Unfortunately, the LHC has all but ruled out almost every formulation of supersymmetry.
It's important to remember the limitations of the cosmic microwave background data that we've collected, which notably include that much of the...
Oh, no, I mean the new 8000L cargo extensions; 2000 of them is quite a few (equivalent size of 10x20x10) for a small ship, but consider how much...
If your CV is overloaded, you probably aren't using big enough thrusters; with the current settings, one XL thruster is capable of lifting itself...
Actually, not really. At 7.8 kg/L, a solid block of iron the size of an SV/HV block (0.5m on a side, 125 L volume) would have a mass of 975 kg; a...
That seems like a bug or temporary placeholder effect, though. I'm not sure I'd want to rely on that behavior. "help" gives you a list of the...
It would have to extend into the bounding box of the hangar door, and overlapping like that isn't allowed.
Understood, although I'm not sure that many players are considering what realistic values would be for nearly anything in Empyrion . . .
Well, my personal opinion is that everything should compress to solid density in storage (or a constant multiple times its volume at solid...
That SV is carrying almost 89x its dry mass, which is kind of ridiculous when you stop to think about it. As far as CV and SV thrusters are...
So, as it turns out, the 10x9 door side frame is pretty much exactly half a block thick, so putting it on its side allows a smooth walk onto and...
Yeah, a door for on-foot personnel is probably a good idea anyway (mixing vehicle and foot traffic is generally a bad idea). Something different...
Ah, that is one of the things I tried, actually. I wasn't happy about having to jump over the gap (picky picky, right?) so I ultimately went back...
Well, the CV T2 RCS is still way overpowered compared to all other RCS in the game, and the SV/HV RCS is underpowered compared to the CV T1 RCS...