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We could really use some directions regarding which files players are not allowed to "open", based on specific folders or extension. I am not...
What files are we allowed to look in, and what files are we not allowed to ? We can look in the playfields and sectors and PDA etc, right ? Since...
I wrote " I do not think " I am not making a definitive affirmation : I do not know, and just thinking about it for one minute showed that this...
I'm not sure it's a "problem" : it looks like the NPCs up here are spawning "in the air" and they are not "flying NPCs" like drones. If this was...
Place the plate properly ? :D
Or same range/ damage but just have more than 1 allowed because it can't evade fire and has several faces to defend. And of course I don't see the...
It's also buggy as hell hahaha... Many times we couldn't even progress further in the game because of some quest-breaking bug. But it was worth...
Absolutely right. But even if mass is not all in the center of the ship, the "best rotation speed/ force" will still be achieved - for any design...
For most new players this will seem over-complicated. They can just stick with RCS blocks and focus on just learning how to build and what device...
Cute. How big is that ? My "construct" took me 3 days from scratch, and is a mixture of decals (flat planes placed with coordinates in a text...
Can you spot/ show on the planet's map where these missing triangles are lined up ? You can find the map for any planet in the savegame folder in...
If this is accurate, then it means that even if physically inside a shields-down docked CV the player is also still considered inside the "shields...
Good one. Indeed bases should not be left out of the equation. I would not allow CVs past a certain class/ size limit on planets, very simply....
You made a small city ! Cool ! I wish we had a proper way to make smooth curves, for roads/ streets and for hulls.
I guess you mean "updated to v1.7" ? There are several possibilities because scenarios use their own custom configs, and if things work like when...
Decals are meant for POI and AI ships because they compromise structural integrity, so they can't be put on player-owned ships or bases,...
I think absolute accuracy is not even needed for a turret to shoot, because targets usually change position constantly, and often put themselves...
Cores on OPV can also be made indestructible by enclosing them in 6 square decals, 1 per cube face, and even a bigger enclosed space to compensate...
PvE AI --- I was just adding on to what @Escarli wrote. He talked about "we can start to produce some proper boarding action much like a poi" and...
Maybe it could help to have the starter system's label view distance maxed out so it can be seen all the time in the galaxy map. This would help...