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Re read - sorry accidently posted while I was still writing.
Not really - they do a slightly higher proportion of much less damage to shields, so in the end - rockets are much more effective per shot. OTOH,...
Very likely...
Easier to just det pack it? Tech unlocks for hacking make sense though.
Nope, though switching isnt that much of a chore?
I did briefly wonder why the damage was commented out and it was done that way. I guess I shouldn't be surprised. I wish they would just open...
I think way too much of this supposedly release state game is unintended/emergent or just plain accident for better or worse. They cram in...
I run a modded game (CV weapons work everywhere, all HV turrets and all SV weapons work on both SV and HV and a bunch of other non combat stuff)....
Funny - now why didn't I think of that ? duh! ;) 0.2 of 5000 blast damage probably makes it our most effective single device against shields,...
Both RG and my EE mod enable all drills on SVs - I have have several early game mining SVs, some warp capable. It reduces the risk a bit simply...
With Ion cannons etc - not worth using a CV with its poxy 12 potential cannons vs a ground base. The range is so short that you cant really evade...
All player weapons suck against shields, just energy weapons marginally less so. The AI now however has weapons with relatively massive shield...
I find they just keep showing up - usually with a PV in tow eventually. I gave up and made an armored SV specifically for asteroid mining - you...
So you were dumb enough to have bought some piece of junk and you assume that is the norm and it justifies this bullshit in a futuristic game?...
Or the converse - long walk on aird planet to go chop down some trees thinking you had chainsaw fuel only to find out to you horror that it was...
Really? I cant remember any new blocks in the past 10 months at least.
The last start I did make it painfully clear that anything that isnt heavily armored armed and ideally shielded has no place in space any more....
They wouldnt be so much of a problem if the game could just play one sound regardless of number of ramps being moved by an action (signal) but...
And chainsaw - it isnt that it is too loud as far as chainsaws go, it more that it is a loud sound that quickly get irritating for anyone else in...
Yep - Ziraz were not happy... Making a way in to the drone base :) [ATTACH] After which, tunnelled back up to the surface to deal with the...