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You'd need to bring that up with RexXxus. The POI should spawn and does for most people, so it could just be bad luck that it's the 1/1000 time...
The weight is probably moving your Center of Mass away from the thrusters, thus increasing the torque output.
I have no solution for that then. Did you try shooting the core? If you can stick an explosive on it, you should be able to shoot it.
The core is not indestructible, but at present it is resistant enough to explosions to prevent destruction at the hands of explosive blocks. This...
You get 5 Pirate Rep for killing zirax, polaris, trader and xenu; You get 10 pirate rep for killing Abyssal; And you get 20 rep for killing...
Make sure your icon files have the same name as the block/item they're attached to. The game will automatically connect the icon to the block/item...
The mission said to ensure you had a long-ranged weapon before activating the console. A pistol or shotgun are both close-range. A sniper or...
Use a Motion Sensor paired to the Teleporter to turn them on only when you're standing on the teleporter. That way you only consume power for the...
Yes, it's known and will be fixed in the next update. For server owners, you can change the CoreNPC material from "device" to "metalhard" in...
No. Items have a higher max ID count, but you need to specify the ID for them. I think the max for items is 4096, so anything over 2100 should be...
You can use one of the new block IDs with just: "Block Name: ShieldGeneratorCVT3" with no ID number and it'll use one of the unassigned 2048+ IDs....
Some new stuff. A big buff to SV/HV thrusters since for some reason they seem to be losing power over time to the point that they're quite a bit...
Less weapons allows smaller crafts to pack stronger weapons into a smaller space. Not much of a concern on a larger ship, but on a smaller ship...
Actually, this is one of those gameplay decisions. The actual conversion of ingots to plates is 2:1, but since that would make the game...
Levers are very important and players have a habit of shooting them while clearing a room of enemies. Though in this case, the change is to the...
That should've been fixed 2 updates ago when I shrunk the blast radius of the AI turrets when destroyed. I'll need to check again.
Ah... that might be a problem. Damn it. I'll patch that for the next update. Easy fix, just change CoreNPC's material in Blocksconfig.ecf to...
Rep is given per kill, rather than per point of damage. A drone gives the same rep as a trooper. Legacy are not part of the faction matrix,...
If you aren't in a CV, then the turrets don't give XP; for base you have to manually control the turret to get XP. That's always how it's been....
It says in the tooltip in bold that it doesn't work in MP... yet.