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I agree this is a tricky one. Is it just playtime that causes turret performance to degrade, or some specific action taken by the player that...
This problem was a major issue for me for several versions, however, I've not experienced it in a while now - I'm not exactly sure which version...
If other can confirm the not firing > save > reload > instantly start firing - obviously Single Player only - that I experience that'd be a start....
I'm not quite sure at the moment Pantera. I'd been playing for a couple of hours before I moved near the POI in question. Upon reloading my...
Hey all, This is not a formal bug report as such, as I've mentioned it numerous times in the past but don't want to resurrect those older (and...
I like the new shields, but I wonder if they should provide quite as much cover as they currently do. I think having shields protect basic blocks...
I think we're at the stage now where we need to be able to configure our own custom targeting profiles. I.e. the "base" targetting parameters...
One other thing I'm noticing, just to confirm an earlier remark, is that I appear to be able to trigger base attacks, to a degree now vs. my main...
Didn't realise the Drone Base wasn't the controlling factor any more - so, how do we halt attacks, take out ALL Zirax structures on a planet?...
I do like the new base attacks, though I've had some oddness regarding triggering them - but that's detailed in another thread. One of the things...
I do still feel that time away from the affected BA seems to have an impact. I.e. a short trip away - even into orbit - sees everything just fine...
I did report this in another thread, along with re-creation steps that worked for me and a save to action them from. For me, it happens most...
This issue seems fairly consistent for me, every time I travel away from my base. Recreating this will take a little time of the tester involved....
Great. Thank you. Scoob.
Mode: Survival Mode: Singleplayer SERVER NAME: N/A SEED-ID: 706488 If applicable: MODIFIED PLAYFIELDS: No Reproducibility: Always Severity:...
Thank you. Looking forward to doing so :) Scoob.
Thanks, I will! :) Scoob.
Sorry, my memory is mush on this subject. Plus I don't have my notes any more from when I was actively tweaking. Scoob.
Heh, yes, sometimes I think it'd be nice to take fire through a mountain for old times sake lol ;) One thing I do miss from older game versions...
One thing that is a shame...when I first built this ship, because it was heavy it used to crush any trees in its way when it landed. However,...