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When I get back to work on it, I shall jump off it with the Zeus. It's my hover with the best jump time. I wanna see if I can jump to orbit in a...
Took a break from The Bastion to make something smaller and less complicated. The Mass Driver. (WIP) [IMG]
I have never encountered acid rain on any starter planet. If you're outside without protection on a non-starter planet, you deserve to melt....
When leaving a cockpit, the player should exit relative to where they got in from. So that if you access a cockpit from the back through the...
There is no disobeying Central Conciousness. Nice to see there's someone else here that's old enough to get the inspiration for the base. All my...
Finished the exterior of the Dictator today. Working on the internals now. Texturing and painting comes after that. Also changed the name, since...
Today I added NPCs to a second version of pumping station #15 and made it into a civ hub. I also started work on a new hostile POI base: The...
Didn't do much today. Added a walkway along the undertier of Pumping Station #15 and extended the "legs" of the entire base so it can reach the...
Sathium Appearance: Dark Gold Metallic Luster Group: 6B (Transition Metal: Neoelement) Electron shell: 2, 8, 16, 16, 1 [IMG] Sathium is a...
SP Creative. May make it into a civilian hub.
I might do that. Same for Pumping Station #22. Was thinking of turning them into hostile POIs with robots and stuff, but they'd probably be better...
My latest base build: Pumping Station #15 [IMG]
Pumping Station #15 is complete. I have now sunk it in the lava, where it belongs. [IMG] That's the new habitation module on the left, and the...
Sathium is found on the same planets as Neodymium. Always found on ice and desert planets.
Considering that the periodic table only goes up to 118, element 164 would be so heavy and radioactive its very presence on a planet would affect...
The Science of Empyrion Welcome to my new err... show, called "The Science of Empyrion." I'm here to attempt to explain the science behind the...
More work on Station #15 today. Takes hours just applying textures to everything, then painting. Though that's infinitely better than just giving...
Been working on Pumping Station #15 today. It's nowhere near completion, but the inside of the filtration building is presentable and the...
Tarp (SV/HV/CV/BA) It's a tarp! Comes in the same shapes as windows. It's basically a pixel-thick window (pretty much opaque) with a cloth...
I don't publish my builds. Not yet anyway. I might do when I have a few more pumping stations done.