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I've been working on something for the last couple of months that addresses a problem that @ASTIC brought up recently about the challenge of...
There are a number of arguments passed by the GameEvent callback that return object types that I don't recognize and haven't been able to find any...
Version: 1.9.4 4019 Mode: any Seed-Id: any Reproducibility: always Severity: broke build Type: API DemoMod Repro/Summary: In Visual Studio, if you...
My C# is pretty darn remedial and teaching yourself OO system programming with google is a slog... :) For those of you that do such things, how...
Version: 1.9.2 4016 12-15:48 Mode: Survival Seed-Id: any Reproducibility: always Severity: initially minor but eventually awful and headache...
For ultra-high difficulty/resource pressure games consider using the food decay mechanic (and how a fridge stops it) to age refined pentaxid that...
I thought the part where it suggests "the pirates have made modifications" to the station layout was a great idea. Variants of standard stations...
I've been playing on a large MP server which stresses aspects of the game in relation to, I believe, the Entities table in the database. This...
Curious ... is anyone aware of any significance to which devices are modified by the structural integrity view and which ones aren't? In this...
I had an issue this morning where the game came up in offline mode (a dialog box displayed a message to the effect that the game was starting in...
There were changes to the control of the player drone made for 1.7 .. one of these results in a "neither below or above" behavior that prevents...
Version: 1.7 3632 Mode: Survival Seed-Id: any Reproducibility: always Severity: serious Type: damage & healing Repro/Summary: (see below) Use GM...
Version: 1.7 3622 Mode: Survival Seed-Id: any Reproducibility: always Severity: potentially serious Type: damage & healing Repro/Summary: (see...
Version: v1.5.8 3457 Mode: Survival, Single Player Seed-Id: any Reproducibility: always Severity: potentially serious Type: build test automation...
Version: v1.5.7 3449 Mode: Survival, Multiplayer Seed-Id: any Reproducibility: always Severity: potentially serious Type: logistics pre-check...
If you build a craft using a container controller and extensions (likewise ammo & harvest) be warned that the center of mass for loaded cargo is...
Version: 1.5.1 3384 Mode: Survival Seed-Id: 914434 Reproducibility: always Severity: minor if replay but serious for first-time player Type: timer...
Quick question for devs or modders that may have already answered this. I'm playing around with a helper app (outside the modality of the running...
The attached work in progress script performs shortest path (Dijkstra's algorithm) navigation restricted to places you've already visited as...
It's possible to get basic info about playfields that a player has visited using the global.db Playfields table. Is anyone aware of a...