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Let's join millions of ignorant people who indulge in backseat moderation instead! :D Seriously, if any post is "offensive" just signal it and...
There needs to be some kind of 90 deg. grip for the player model's left hand to "hold" something for that "Hold Type", so here instead of a grip...
@Track Driver : you need to enable controller to see the controller tab...
Don't worry about me, I and some other players have a huge bias against the current ship combat system based on auto-turrets. I would prefer a...
There are too many cases that can't fit under that assumption, unfortunately. Making a scenario can be as simple as using the eWPDA and usual...
The point is that you quote Pantera and write "it's been 2 years" but they did add controller support, although not a complete support for all...
If I ever make a game, it will have age restrictions : "Warning : this game is imperfect and may cause mood jumps and professional deformation...
2 years ago did we have these ? [ATTACH] [ATTACH] Are these not functional ? Apart from this, I also happen to have a joystick, and it...
You need to remove some turrets so we can see if there's a ship under the turrets...
Looks cool. Checking PDA and dialogs a lot more on my side since a few days now... because of you !
Oh I understand that perfectly well. ;) Just so you know, I use your tool as my main reference because it's like a mini-tutorial in itself just...
Damn... now I feel like I sent someone hunting tigers with a broom...
I'm not ready to agree with that without some numbers. I wonder how many players bought Empyrion thinking "Cool! A game where I can design my own...
I think that by using signals and task visibility on reward completes the loop you need, and sends more control back to dialogs, where you can...
Not sure I follow you here. "OnlyWhenRewarded" is a flag for the rewarded task, and it can be set for as many tasks as you want, but you only...
Dumb question : does "reputation" affect all faction members equally vs NPC factions or is it based on individuals ?
I understand. In fact they are all "optional missions" if they can be "cancelled" which is equivalent to "failure" because they have been...
In fact the problem is that the dialog could cause such a situation where the player has no choice but to deactivate manually because the dialog...