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I don't think he's a "troll". While I admit myself falling for it sometimes, we always have to remind ourselves that we don't see the face and we...
No... actually I understood it was the contrary. Am I wrong ?
Of course "they could" but not in a similar timeframe, and not the same complexity either. And at that point, comparisons are moot because we can...
Oh... I know nothing about what Space Engineer might be doing with the format. I can only suggest that you try importing the model in a true 3d...
That is the "import" tool. I'm asking you what program was used to make the model : 3ds Max ? Blender ?
@Warlama what program did you use to make the model ?
When you write "restarted" do you mean a fresh new game each time ? Did you try just spawning the ship, saving the game and reloading it ?
Would be cool if the game could render some kind of visual "leak" from faulty blocks, like a small steam jet shooting out of the structure where...
Did you try it ? By the way, how do you check this on 200 different playfields at the same time ? Not sure I understand your point here. The...
Sometimes yes, and sometimes no. I see "learning" as easy when it's well explained, and that's where the main problem can be. Also showing others...
The only part concerning you is this one : Au lieu d'imposer un "nouveau crosshair" qui aurait assûrément fait chiâler les éternels insatisfaits...
No but shhh ! Just pretend. I do it all the time, nobody sees zinch and I even get some likes ! In fact I just compared rapidly, but my gut...
To make content for the game you will need the version for which the developers made the "example project" for which there is a link here on this...
Good idea. I'm going to bake pastry tonight, and to hell with modeling for now. :D . ( Edit : not even true... I'm back at it.... can't...
From what I see they use resources from different branches of the main company to work on all their projects....
I saw a recent bug report from Astic (in German) telling about a mismatch problem with the config.ecf numbers, but can't say if it has anything to...
They do not have space playfields, voxel building and voxel terrain ( or seabed). Besides that I think they're like over 60 employees just for the...
Well they did not "close the door" but to make dynamic water is not the same hurdle as restraining some entities in a specific "deep sea biome"....
Sometimes I wonder if some players realise that if the developers did care to spend many hours per day on the forum chatting with the folks, they...
In fact they could make just 1 file "to rule them all", and keep hidden all the stuff we can't modify. That would make things much easier and less...