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Playing with mass / volume, we shouldn't be able to carry even the motorbike in our inventory, so I guess the same could apply to "small vessels"....
Real nice effects on your pictures @Metallica_Hoop . I just found a cool trick to make a "cartoon style" image from a screenshot (you inspired...
Thanks @RexXxuS ! I will try the .glb format to see what you mention about textures. When I complete the part of the instructions regarding...
Making custom Terrains and Stamps ----------------------------------------------------------------
I made some short instructions for UV mapping in Blender in this thread :...
Working with Decals -------------------------------------------------------------- To get started working with decals, I suggest reading the...
Making a prefab in Unity ------------------------------------------------------- Prior to making anything in Unity, make sure that your...
Adjusting UV map on a model -------------------------------------------------------------- Once we have a model with textures and materials, we...
Making a simple model in Blender to make a prefab in Unity ------------------------------------------------------------------- This post will...
Making textures with Gimp for models and decals -------------------------------------------------------------------- We can use Gimp to make...
Exporting to FBX from Blender to Unity ------------------------------------------------------ Ok. So I will take for granted that modeling and...
Getting ready ------------------------------------------------------------------- I will use this thread to explain how I use Blender (2.83 and...
Thanks ! I use the FBX export, and instead of making a complex answer here I will post a simple "tutorial" post in the blocks modding thread....
Played around with particles systems in Unity... made this "terrain placeable" thing (with an "invisible" point light attached to it) : [ATTACH]...
I do both the texturing and UV mapping in Blender, but you can do only the UV mapping part and apply materials in Unity if you want. I find it...
A block ? Give me more details on what you did. These "googles" I made are a "headprop", not a block or item.
lol... " It's not a BUG it's a FEATURE " ! :D
I think one of the reasons why most weapons use odd numbers for size (1x1, 3x3, 5x5) regarding the "horizontal plane" on which we put them...
There was also the ID limit problem, so the game could not afford to waste one on a duplicate. Also note that mods are not following any rules,...
I think he meant that when modding in general (blocks items and stuff) it's possible that since some things are also used by enemies they get even...