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I'm hoping that the inventory of the prey animals will be emptied after the predator's are done with them. After all, they just ate.
Just a quickie build from last night. [ATTACH]
Build: 3283 Mode: N/A SERVER NAME: N/A SEED-ID: N/A Reproducibility: Always Severity: Trivial Type: Rendering Summary: Thrusters do not cast a...
I have thought up another limitation that I feel would help preserve game balance. Limit builders to only 1 of these devices. I was thinking back...
I have something like that in my workshop. Worker Bee [IMG] At least that one is much smaller than my first attempt. [IMG]
I was going through my old builds and realized that I had never published a V2 of the Shovelhead. Granted, its a small CPU tier 1 CV that I never...
This post is me fishing to see if there is interest in the series. I call it the Escort series because it started with a ship I classified as an...
Thank you for the clarification.
Yep, and I always make sure that I use the non-airtight ones. But the question is, does this invalidate a build from consideration to be added to...
I was thinking about that, but that raises the issue of how you are going to undock. That was why I purposed a device you could turn off to...
I have been going over my old builds and realized that I have been doing something that may have invalidated the majority of my builds from being...
(mumble, grumble) I'm a red-green color blind (the primary reason I use very little color in my builds). The only way I was able to read that...
Apologies, I was going over the ships this morning and realized that I missed turning a thruster off on number 6.
Ok, I ran down the thrusters in the wreck's and turned them off. I hope I did not miss any.
Built by: Robot Shark & others Not a lot to take credit for here, I added tugboats to the wrecked CV's I found in the game files using the copy &...
Todays goofing around project. Not a lot of talent required, just knowledge of the copy and paste tool. Debating on taking the time to turn off...
Yep, I used the forcefield blocks to simulate the beam. It's actually me revisiting an old experiment of mine, seeing if I could use the in-game...
The devs locked the position and number of repair bays a long time ago. I know I am probably going to regret this, because the devs are going to...
While I was experimenting today I realized that a tractor beam is possible with a few tweaks to the existing docking system. My proposal is a...
*** Update *** Another failed experiment, when docking CV's you cannot fly your CV into the landing gear of the other and initiate a dock. The...