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I ran into this glitch as well, deleted and restarted my survival game twice. If it helps, here is my save game.
4. Lava/Water entering an O2 pressurized BA (when built below water) or when a pressurized CV/HV/SV is parked in a lake.
5. Autopilot, set a waypoint and the ship will go there on it's own. ... Maybe have autopilot disengage just outside of turret range for hostile...
Started a new game with the same seed. Still an issue. [ATTACH]
Updated for 12.3, please let me know if I missed anything.
Saw a nice looking planet and decided to land on it. Yeah, whoopsie. Turns out it's a high gravity lava planet and my current ship does not...
Finally got the time to warp to a sun so I could check out the solar flares myself. Nice touch. [ATTACH]
[ATTACH] An Osanshouo variant parked at a space station.
4. Being able to access a wireless network (like the cargo box on my CV) while trading with NPC's.
I found this video on YouTube the other day, I plan to take a trip tonight and check it out for myself. [MEDIA]
That would be nice. Docking pads for CV's would be nice too.
[ATTACH] An Osanshouo near the ruined planetoid.
4. Devices within the hull getting blasted by the splash damage from incoming fire while the hull itself remains intact.
That's something I wanted for a while. Two of my builds, the Janus medium and heavy carriers, have an open-air pressurized landing pad on the...
<sigh> I built an medbay based on the old "tank" med station model. I still miss it, this is how it looks now that A12 is out. I have been...
[ATTACH] An Osanshouo cruising through space.
I think my favorite starship turret control system was how Microsoft's Freelancer did it.
1. Visuals. 2. Freedom to build custom assets. 3. Engagement with the community by the developers.
1. Drone repair for bases. 2. Drone construction (linked to available constructor) for factory blueprints....
1. That the player is the only one important, enemy factions will ignore each other but focus on the player. 2. It takes to long to dismantle...