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Sure, there are already plenty of ways to avoid death loops in the game, both in pvp and pve. Problem is, they all revolved around exploits,...
I'm not a big fan of the cloning chamber making gear for you. That said... Survival tools. The basic respawn weapon in such a system could be an...
It sounds like it's time for some collation. The suggestion on the table looks like this; First, remove any positive effects that might...
The idea behind the durability reduction is that you don't automatically go from being ready for action to being helpless, but it still costs you...
It would take a good bit of tuning. The most damaging and debilitating status effects are certainly couldn't just continue. In the case of...
It's worth restating that death as a solution to survival challenges is just as much of an problem. Death should never do anything good for you,...
I recall early when I played, I was careful to listen for hostiles and look for turrets, same as any other FPS. I soon learned to instead peak...
A large part of my thinking for these ideas is that you want to give players the impression that raiding POIs and other dangerous activities are...
Well we don't have to worry about magic teleportation. We have perfectly good technological teleportation. That's how logistics works. Even...
I might need to formulate an idea about random elements in creature spawners later. The main thrust in this idea here is that even if you fail in...
That sounds perfectly reasonable. I have never seen it done. I have only ever seen people bash their heads against the wall, respawning nearby...
A few thoughts on how to both prevent Zirax from playing keep-away with your everything, and eliminate not surviving as a solution to survival...
I discovered a moon. [IMG]
Ironically, I find that SVs are a great way to defend a base. A simple tier one interceptor can mount six 15mm machine guns. This is a heck of lot...
Here's a bit of reference material from two of my favorite naval warfare YouTube channels that I've found to be great inspirations. The first is...
A more sensible energy footprint would be to have a small standby load, begin drawing a full 12kPU during a several second long "charge up" period...
180420 lets you start on planet Hades. Anyone else have any good ones?
Like dakka, there is no such thing as enuff hoverbikes. https://steamcommunity.com/sharedfiles/filedetails/?id=1758575124 [IMG]