Separate names with a comma.
Version 13.0.5 will fix this https://github.com/GitHub-TC/EmpyrionScripting/releases/tag/13.0.5
Action: Wipe Playfield Data Example: poi: Akua
set the "Amount" to 0 EGS\Saves\Games\[Savegamename]\Mods\EmpyrionScripting\Configuration.json "DeconstructSalary": { "ItemName":...
This is the code from the EWA which can be used for an automatic update [IMG]
Maybe this helps...
What name did you have to change? Can you provide me with a complete dedicated log (from the first few minutes) via PM if necessary you can also...
You can use the ModPackage https://github.com/GitHub-TC/EmpyrionModPackage for Nitrado but not the EWA. Nitrado unfortunately does not open the...
What about the logs (Dedicated & Playfield) in [EGS]\Logs\NNNN maybe they give hints - maybe you can send them to me via PM
A 100 has accidentally slipped into the SQL instead of the fraction. You can easily fix this by replacing the 100 in the "Configuration.json" of...
It would be great if you could also remove the IP address of the server from the name of the cache directory and only use the ID of the savegame....
Add "\ship addstarter" command to EmpyrionShipBuying mod
I am currently waiting for the extension, by Eleon, of the API for controlling constructors. But maybe I'll pass the time with such a mod ;-9
Are there any hints in the log files in [EGSServer]\Logs\EWA ? If necessary, you can send me the log files via PM (Conversation)
During the first initialization, the EWA assigns in the file [EGSServer]\Content\Mods\EWALoader\Client\Configuration.xml unique names for the...
Der/Diejenigen von euch welche als >=GameMaster für den Server eingetragen ist (im Savegameverzeichnis: adminconfig.yaml) können über die...
Have you set the "appsettings.json" for your server correctly? or check the [EGS]Logs\EWA to see if there are any hints in the log files
GameConfig: GameName: Dark Faction Mode: Survival Seed: 1000 CustomScenario: Rise of the Dark Faction Einfach das Szenario angeben, der...
Technisch sind Coop und Dedicatedserver nahezu identisch, nur das Anmeldeverfahren ist halt anders und lässt sich nicht "mischen" Die DF Blöcke...
Du musst das als Szenario in der dedicated....yaml eintragen Du musst ein neues Spiel starten Entweder vergibst du einen neuen Savegamenamen oder...
All right, although coop and dedicated server are technically almost identical ;-)