Separate names with a comma.
It looks like you have installed the MOD twice - can you please check that you have installed it from your Empyrion - Galactic...
Technically - quite simply because your computer has limited resources and with this limitation the game takes X amount of time to load and...
With a few lines of PowerShell code the server admins can keep their empyrion up to date (my choice for the last n years). Or they use the...
Ja geht, er erkennt selber die Pflanzen, nur wenn der Bereich größer wird dauert das "Abarbeiten" auch länger d.h. bitte nicht das ganze...
They have changed this here in the forum, since then it is quite inconvenient and only limited usable.
I get feedback from many players who have not installed Empyrion in the main directory of the Steam client and whose EAC will not start the game.
Zur Zeit noch nicht, da die Ergebnisse ja dynamisch sind und ich noch keinen einfachen C# Zugriff auf die Objekte habe.
lol - ok dann haben wir uns missverstanden ich bin mir nicht sicher ob man als "Kanal" für die Kommunikation nicht immer den Namen der MOD...
You can send chat messages only from the dedicated server process, so your mod have to run on both playfield & dedicated server and you have to...
PS: With a "ReloadEcfFile" you should also take into account the possibly changed "Definition" so that one can switch between RE and Vanilla and...
Ok, you can get this data from an IPlayfield namespace Eleon.Modding { public interface IPlayfield { ... Dictionary<int, IPlayer>...
Thank you very much for this excellent work. I still have one wish for the "compare and merge". It would be great if you could mark parameters as...
6.1.29: Fix FullBackup when target not exists https://github.com/GitHub-TC/EmpyrionWebAccess/releases/tag/6.1.29
Take a look in my EmpyrionScriptionMod it nearly uses all of the functions from the API. https://github.com/GitHub-TC/EmpyrionScripting
From the structure you only get the @root.E.S.IsShieldActive and @root.E.S.ShieldLevel for the capacity maybe you can "ask" the configuration
Leider funktionieren weder Dialog noch Teleporter API im SP :-(
Ich habe es noch nicht ausprobiert aber da es im MP funktioniert könnte es sich hier um einen weiteren Fehler im EGS handeln der die API im SP...
EmyprionScription 11.1.1: Player teleport https://github.com/GitHub-TC/EmpyrionScripting/releases [MEDIA]
Gutes Video zu den deconstruct & recycle Scriptbefehlen von Sephrajin [MEDIA]
EWA 6.1.27 - Restore structures workaround for EGS bug https://github.com/GitHub-TC/EmpyrionWebAccess/releases/tag/6.1.27