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EmpyrionBackpackExtender 2.3.0: Smart logic for "superstack": Only items without ammo, decay and with a stack size > 1 are summarized as...
Now that Reforged Eden is about to be released for 1.7 i am getting more and more requests, from communities that want to wipe and restart, when...
Is it possible to change by a script the container name ? --> No, there is no API available for this.
x,y,z: Are the grid coordinates within the structure. You get them via 'di' when your character looks at a block/object. 0,0,0: Has no special...
Here Grin-Murderya (player on the Fracture EGS server) startet a tutorial in english: *...
How do you find out the position of the ParentBlock? PS: Any news about the bug with the C# compiler?
Please also build out the modding and API, because then we can add what the game is still missing in gameplay/features.
Note to all server operators who use the EmpyrionBackpackExtender (VirtualBackpack): Fix for double ok result in 1.7.6...
In this case you have to use settext or settextblock to write the text directly into the LCDs.
Tested with B3715: The ModAPI and C# compiler errors are still current. Please do the community that uses them directly or via mods a favor and...
It's a good idea and such a little finger exercise at the weekend is fun ;-)
EmpyrionBackpackExtender version 2.1.0 are able to config AllowedItems in the config file "AllowedItems": [ { "Id": 4421, "Count": 10,...
The problem is that since the 1.7.2 all C# scripts no longer run and that are out in the community quite a few - hence the high priority And I am...
The C# scripts doesn't work since the 1.7.2. Unfortunately, it is up to Eleon to correct this since I can't do anything here.... the playfield...
Note: The C# scripts doesn't work since the 1.7.2. Unfortunately, it is up to Eleon to correct this since I can't do anything here.... her...
The initialization of the C# compiler (Roslyn) fails since 1.7.2. The UnitTest for EmpyrionScripting run and can use the compiler properly, only...