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I see the issue with your savegame .. but starting a new game does not reproduce that issue for me. Maybe wait until EXP2 is out mid/end of this...
Which scenario is played on this server?
Little update on formalities for factions: https://empyriononline.com/threads/requirement-for-adding-your-faction-to-a-territory.97861/
Thanks to our extremely active builders community more and more vessels and bases are being build for the Colonists, Warlord, Pirates and other...
Yes, plz attach the savegame .. maybe I can find out what goes wrong :)
PS: Please use "OPVUCH" as group for any UCH vessels for now (so i can find them later when I start to integrate the territory and stuff :)
Awesome! Same request here: add a few NPCCrew (Human, but Alien is ok as well, preferably 80% "officers" as these are military ships) to the...
Awesome! Just one change suggestion: add a few NPCCrew (Human, but Alien is ok as well, preferably 80% "officers" as these are military ships) to...
I added it unique near the Temple (trinity of temple, crash site, archive) .. as this is how I understood it from watching the streams. :)
Very nice! :) But 2 change requests - all vessels need to have the NPC Core (red one) - the vessels should have a few NPCCrew being set (either...
Hm.. that cannot happen to be honest as the PDA checks for the signal, not for a "use". As soon as you use that lever again .. or several times...
1-3 is not possible due to technical constraints of the defaul-random (vanilla) game at the moment. The name "Sigma Zero" is in the brackets as a...
Just a thought: did you play MP or Coop? I am afraid i am not able to reproduce the issue after a dozen attempts... :/
The RP is not really ment to be played in coop or MP - hard to adapt that to be honest (as it is only a tutorial, directed to SP). Same accounts...
Did you start a new game? Not sure if this is an artifact of the changes made, but with the latest version I had no problem there.
Just the tutorial (Robinson Protocol I+II). Plz feedback on the story missions (Chapter 1 and ongoing) in the other thread over here:...
Thx! I changed the trigger of the waypoint in the current EXP update so it cannot be missed or ticked accidentally.. :) (Requires new savegame,...
The end point of the UO not leading to the Waystation was chanaged in the EXP 2 release .. but I am afraid you need to use a new savegame for this...
Thx for reporting, but actually not a bug (There is an issue with NPC not spawning at all, but as you described, the NPC were spawning this might...
Jep, fixing the POI I'd like to leave to spanj & co as they know best what shall work and what not ;)