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Thank you for continuing to work on these tools!
Having a turret model that is invisible and unhittable would be really cool. Would allow for "environmental" damage effects. For example a...
Add a Decal Projector block that allows players to select from a list of pre-defined decals in the scenario's configs to display. The Decal...
For more information see here Bug Report Template Build: 4747 Mode: Survival Platform: Steam DLC Installed: No SERVER NAME: NA SEED-ID: Any If...
I think most people are on the various Discords for the game (official and community based), reddit, and the Steam discussions. I still check here...
Allow for Skybox parameters in space_dynamic.yaml to add their values to the generated playfield.yaml files. For example: Skybox: -...
For more information see here Bug Report Template Build: 4742 Mode: Single Player Platform: Steam DLC Installed: No SERVER NAME: NA SEED-ID: Any...
If you could try the following, because I have a suspicion: Go back to the teleporter on the planet, use console command gm iv to go into godmode...
Yeah looking at your console log you posted above, the POI generation was different from mine which shouldn't happen because the playfield uses a...
I just tested this and the teleporter worked for me and the POI was spawned on the moon (using a new survival game started using the current...
I'm still not sure what you're asking for. Blueprints aren't mods. You cannot share mods on the steam workshop for Empyrion. You CAN share...
Yes most bugs like that are still happening. You can use godmode to get it back or change the difficulty settings to not drop anything on death...
You can also use the following console commands as admin: ents (to see the IDs of all nearby structures and entities) destroy XXXX (destroy entity...
Yeah this happens a lot on servers. The game has a lot of problems with multiplayer desyncs and such. I just wanted to let you know that you're...
If you remove every block of a POI, I believe the marker will go away after a server restart.
Almost no POIs currently in the game were created by the devs. Almost all of them were built and submitted by players. Yes. This makes it an...
But for what purpose? You can already share the blueprint files directly if you want, you don't need to use the Steam workshop to do this but it...
If you check out my scenario here, this gives you an example of what files you absolutely need, and which ones you can exclude. This also gives...
Remember that you do not need to include most files if you just want to use the default ones. So for example if your scenario contains no custom...
What kind of text were you thinking of?