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Thank you for keeping these amazing tools updated!
The DSL (Dynamic Structure Loading) distance is the range the game will render POIs and patrol vessels. By default it's 1200m on planets and 3000m...
You shouldn't have to start a new game if you edit the gameoptions file under the save game folder.
It works with manual grouping also but yes definitely could use improvements. It's a pain.
Those warnings are normal whenever you have blueprints in your library that have modded blocks.
Yes just add CustomIcon: BlockName Set the blockName to the same name as the block that has the icon you want to use. For example: CustomIcon:...
The game does not contain a crosshairs bundle so it will never be overwritten.
There are a few situations when a POI might need to never be destroyed or taken over by a player. Rare though.
For B, admin cores should be explained to a player so new players know about them the first time they encounter one.
No, you do not.
There's an "add to last group" button. It doesn't require a confirmation. It will add the selected device to the same group the last device was...
No. Don't do this. The scenario files are completely different to the default game and you'll break it.
There hasn't been an update to reforged eden lately.
Some good changes and fixes in here!
Luckily those can be modded relatively easily. If you can copy and paste a couple files, you can mod them using crosshairs someone has made for...
Yes they work. I use them on the dead planets if you want some examples.
True a bunch of cannon turrets does get the job done pretty quickly. But at least it's slower than the same number of missile turrets.
Well the loot isn't an issue really. You just set your cv missile and laser turrets to target their turrets and after about 60 seconds you've...
There are no CV solar panels in the default game.
It was never beta. You can go back to the alpha versions though.