Separate names with a comma.
I assume like so: Execute_1: "UnlockTechTreeItem(ShieldGeneratorBA)" I have yet to test it myself however. So like this: { +Dialogue Name:...
If you are able, can you take a screenshot of the map showing the description of the planet please? Reforged Eden has 3 types of Ocean planets (2...
I strongly recommend using the eWCCT tool to create dialog as it often shows you examples and explanations:...
Minimum requirement is listed as 10gb. Recommended is 16gb. I'm not sure anyone is going to be able to give you a different answer. If the...
The minimum requirement is listed as 10gb.
You need the star system name as well. Portals require the full syntax. Teleporters can omit the playfield and star name if in the same playfield....
Yes a warning would be very good to add and solve the problem!
Thank you! Please enjoy the rest of your holiday. :D
In the default game no warps are one way. For servers they should inform players of this through Discord, in-game messages, or the PDA. It's the...
These are the only things we have access to: Other States that can be used (w. examples) Player.Stamina = 100 // Check for player stats...
It might be possible via dialog but it wouldn't change the player's maximum health, only their current health, but I am unsure if it would work or...
And that is getting a big update in a few months too.
Yes gm ic is very useful for testing poi functionality and mechanics. Hopefully it will be fixed when the elevator jetpack bug is fixed as well....
But it did work for him in the default folder.
Yeah the only thing we can do is add custom models for static crew blocks. Can't add custom models for NPCs.
Workaround for now is to type the info on a separate place and then copy and paste it into the field you need.
It depends on how different the planet is compared to existing ones and whether you need to make custom POIs for it as well. Making a variation...
And I disagree. What possible reason is there for the down function in the map screen to not be changeable?
No hotkey (except maybe the game menu) should ever need to be hard coded. It's obviously a bug or oversight. I highly doubt it is actually...
Thank you for keeping this updated!