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Glad it worked! Remember you'll need to use this command on pretty much every POI blueprint that you make. It's even a good idea to use it for...
Really awesome work on this! Thank you!
@Pantera both the standard solar system config and the G2 solar system config are set to have a very low chance of having a Legacy planet. And...
For A12 I will be adding in whatever station services they have for the default POIs plus some for my custom POIs as appropriate. For example...
No, I only added them to what was already there since they aren't balanced yet.
Good hint, they might fix that though but we'll see.
The only problem with the warp arrival playfields is in order to warp back to them, you have to warp to a different star that's in the correct...
As it should be. :D I did have to reduce the planet size and number of POIs to keep it compatible with multiplayer so hopefully there's still...
Did you use the clearpivot command on the blueprints? In case you didn't yet. Use console command: prefabinfo 'Name of Blueprint' -clearpivot...
I have plans to give each faction's territory some custom star types with custom planets and POIs only found within their territories, including...
Oh yeah I moved them a bit, just to make it easier on myself to place things relative to them. The default system is on a X and Z offset, I made...
Yup it's meant as kind of a parallel galaxy and story. It's still Andromeda and you still have all the default game stuff, but Eden adds new stuff...
I didn't think I moved it. That would be a game bug. Report if able to reproduce on a default game. :D It will later on in the main story, I...
The AI booster and all the other config mods from @Vermillion should be. But the AI-Army is not compatible because Project Eden does use its own...
I created an Alpha 12 scenario for anyone to use to easily share custom configs on the workshop: Link: Scenario for Custom Config Mods Simply...
Yes absolutely possible! You have almost full control over the galaxy generation.
Looks like the cause is those SV wrecks have the "NoShieldReload: True" flag so they will never recharge their shields.
Seed is a known game bug. :D
I did say a low fuel/o2/pentaxid warning would be nice. :D But unfortunately as a sandbox survival game, if there's a way for players to get...