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Add an optional starting location available to add to a scenario that starts the player on a random playfield from a list of pre-defined...
This is a really good suggestion. One of the most common complaints I see about ground combat (besides the AI breaking) is that they shoot you...
I've been using it as a preview tool. It's really, really useful for previewing terrain and biome spawning on a planet and being able to change...
This is a good idea and would be really nice if it could be added.
This is an insane amount of updates to the galaxy! Checked it out today, looks amazing! Nice to see binary star systems and region labels being...
Some feedback on the new portals: First, the new TechPortal looks really nice. I could see that getting used in story POIs. There's a texture...
I know others have mentioned this as well but really wish these could work for teleporting ships.
This bug happens on a server as well unfortunately, at least if using it within a dialogue.
Trading station sectors then should probably be set to not spawn in faction territories that don't have a trading station.
I noticed the asteroid fields that have a clear area in the center, that area is "off center" by about 500 meters, meaning if you spawn an...
Only thing I hope for is more texture options for xeno, and maybe a new "tech" block that has new tech-like textures for interior work.
Thank you for noticing that this happens! Yes a single minigun turret will essentially stunlock any drone to death. It makes it too easy when it...
Spent about 3 more hours tonight trying to get them to not be disarmed when hit trying every random config setting I could think of. I assume it's...
And it's the same problem that actually all drones suffer. If they take any damage they become unable to attack. This means that if you shoot at...
Thank you for continuing to work on these tools!
Having a turret model that is invisible and unhittable would be really cool. Would allow for "environmental" damage effects. For example a...