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I will be able to test this in some of my new combat sites.
Preview of the change notes for the next major update to Reforged Eden (RE1). Note: work in progress and not final yet!...
I get this even when I do not have any editor open.
You don't put the space defense unit in the playfield file. It has it's own config file. You also need to make sure the faction matches.
Thank you for taking the time to report this. I can confirm it affects any custom block model that is configured to be colorable.
Reinforcements have nothing to do with poi regeneration. They are patrol vessels that will spawn in to defend the poi. They will leave when you...
This isn't software however, it's just config changes. Probably why I write them the way I do with the experience I have working with playfield...
The default setting is true, otherwise all playfields would disallow spawning of any type. Using redundant parameters usually does not cause an...
There is a game option to disable the spawn nearby option, so you can already do this in a scenario.
Hey nothing stopping you from making one!
Allowblueprinthv is redundant if allowhv is set to false because allowhv also prevents you from spawning a hv. It was probably just an oversight.
Time for some maths: (All values taken from 100% vanilla game, in the default SpaceOrbit playfield around a planet. Other scenarios or playfields...
Now that patrol vessels are actually separated by tier, this could be possible. In Reforged Eden I made it so stars (and the planetary...
My point was the analogy needs to take into account scanning. Your average weapon range on planets might be about 100 meters, so for the analogy...
That poor Colonist ship!
Except that you can see those overseers from 8+km away on your detector, and they move at half your speed, and they will run away from you as much...
For more information see here Bug Report Template Build: 4233 Mode: Single Player Mode: Survival SERVER NAME: NA SEED-ID: Any If applicable:...
Thrusters can be buried, however the server you play on may have their own rules on this so ask them to be sure.
The sheer size of the ship and that it was covered in turrets are a pretty clear warning that it's not something you want to mess with. You...
As far as RE is concerned the entire warlord patrol group is pretty much unchanged from vanilla. If anything it would be easier in RE due to...