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Update 16/04/2026 Still no faults. No Blocksmap read errors in the logs No Block Morphing No Playfield op Errors when the usual suspects spawn in...
Update, Since the changes to my machine and server made Saturday I have had no instances even after the timetabled wipes. Server has loaded up...
I will be completely wiping my server and start fresh from RE2 Build 44. I will keep you all updated
Update: Adjusted EAH timetable tasks to operate 5mins apart form each other and the restarts have been switched to full shutdowns. This does mean...
Ok, While running an Abandoned Mine I reached the Final boss then regrouped back at my ship and exited the game for the 8am stability reset...
I honestly believe it's not the game itself but something interrupting. the only thing I can think of is somehow get the server/game to make more...
Update: 23/03/26 Since the BIOS update and running the server form a dedicated NVME I have had no blocksmap read errors or any spawn in issues....
Just out of curiosity Taelyn. Would the server save the structure to file a few ms after it spawns in the playfield? And for the turrets to...
No I mean any sort of structure save. The video just gives the impression that the end of combat triggered the change.
Wow... I wonder if it was a structure save error, damage states etc. Be interesting if we could see the logs at that specific time, I only say...
I see, so my resolution still doesn't exactly narrow it down.
Hi RexXxuS, My server also has a full server stop, run wipes separately POI & deposits, then check server not started to reboot it. Takes longer...
Build: 1.15 Game environment: Multiplayer, dedicated server Platform: Steam DLC Installed:NO SEED-ID: 1011345 If applicable: SERVER NAME:...