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From what I know the only console you can play Empyrion right now is Steam deck. On the other hand I am not sure how easy it is to build vessels...
This is a very good report, not sure if it is a bug actually. I think a calculation is missing to represent off-screen waypoint markers in the 360...
Correct. I forgot about that.
But there is a console command to revert to level 0. Is that impossible to implement though a mission and/or via PDA? The unlocked points could be...
@Sabre2604 Thank you, for the very informative and useful information. So, once the blueprints are saved by using Alt+O in the blueprint's data...
Sorry to interrupt, but I would like to ask a question regarding the weapon systems. A torpedo launcher is already introduced in the scenario,...
In the long run they are trying to change the model from the end user to pay once the time software is bought to the lase model, where the...
Interesting...
Managed to cram 6 torpedo launchers on her. :NewScream::NewStuckoutTongue: [IMG] [MEDIA]
Very good job for a good looking vessel. But isn't she supposed to be painted white for main color?
They never make such jokes...
Indeed [IMG]
One thing I noticed but forgot to mention is that although the copied vessel might have the devices messed, if you spawn the same blueprint on the...
Awesome. Thank you also for the hoverbike improvements. :thumpUp:
Bear in mind that if you use it for copying vessels for a scenario that has its own custom devices and blocks, various of them might be replaced...
Yes it does. I used it after 1.10. If no changes are made in the database it will be useful as is for long time. Do not worry.
Soon (TM) :D
You forgot to give us OS version and the resolution while in-game. Anyway, for starters: 1.Lower Shadows 2.Lower tree quality 3. Lower SAO...
Based on which ships do you make the comparison at 1/6? Which blueprints exactly do you have in mind? If that was possible to do I would...
Do you have problems even in "easy" enemies difficulty setting?