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Progress Update: As i didn't post any updates lately, here's a bit of a progress update on development: The latest bug with the asteroids drop...
Hmm, just confirmed. It's indeed missing from the beginning. Strange, but It's not used very often, so no one really missed, i guess. :) Thx for...
Thx for your feedback. :) In general, EPD imports all the information on playfield load and creates a completely new file based on all the...
Yeah i know, Asteroid resources is bugged at the moment, sorry. Taelyn mentioned that already, but i did not find a solution yet, that works...
Amount: 5000 Amount of ore that is spawned per event (can be multiple asteroids at the same time as well) if you enter 6000, it could be one...
Strange. Worked fine some version ago and didn't change anything, as far as i can remember. :D Will take a look. Thx for the feedback. /jmc
I guess, i should be able to retrieve any given entity's pos and rot with this MOD event, if i understand this mod event correctly. If i send out...
That should be doable in a kind of way with the modding capabilities of Empyrion. I guess i can send out the players position, as EAH uses this as...
Do you mean Eleons Terrain Generator? http://empyriononline.com/threads/alpha-experimental-6-0-terrain-generator-create-your-own-terrain.11020/...
Copy or save your playfield.yaml in a new template folder with a name of your choosing into folder: 'Empyrion - Galactic...
No a real program, just a procedural planet surface generator asset for Unity Engine currently in development stage. And not Empyrion related. :)...
UPDATE (v1.32.5) Official Alpha 6.0.0 Release CHANGES: removed all closed builds from Playfield Version Selector and added an 'Alpha 6.0.0'...
UPDATE (v1.32.3) Hotfix FIXES: fixed: 'AtmosphereEnabled: False' did not work, as 'false' values don't get emitted by default to yaml. So no...
Well, at the moment i'm more testing than playing. :D But when i do, i usually just play singleplayer or maybe with a couple of guys on my private...
Thx for your feedback. A graphical sector map with editing capabilities is actually, what i'm aiming for in the future and i already started work...
And i think, the 'playfield' console command or EPDs integrated 'Reload' button pretty much instantly shows you what you're doing. The way, i'm...
Ha, that would be kinda cool. But then you would need some other guy to do this. :D I'm guessing, no one from the community could do sthg like...
UPDATE (v1.32.2) Hotfix FIXES: fixed: PlayfieldMusic 'mute' item was missing for setting playfields & structures background music to none....
Good point, thought about it, but was'nt really sure about. There were some points about it, that made me hesitate to integrate it right away....
The Delay in creatures spawing is not the initial spawn delay. That one's not adjustable. It's set game internally to be always 0 (instant) for...