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Been (re) building my pet project the Distant Horizon in Alpha 7.0 and made it also a little bit smaller than the prototype. [ATTACH] [ATTACH]...
Option to keep Shutter doors and doors permanently open or closed, even if the player walks through. I was trying to build bulkheads on a ship...
Wow, thanks! Didn't know that. Now i need just one more finger on my left hand, lol.
That would be really cool imo. Something like that would be more than sufficient: [MEDIA] They could add a similar effect for other types of FTL...
Now, we "just" need actual warpspeeds. :D
Ah, that's allright. I thought that this new model was a relacement for the donut. They are pretty similar indeed.
I have the same problem with shutter doors. It seems they cannot be set to sensor input only and will open as soon as you come close. (I hope i...
What? That tiny thing is the new warp core? Must place some signs in some engineering sections so i can find it next time.
Wow that's a nice looking and creative design! Released the OSC Buzzard shuttle....
Working lately with SVs (which is uncommon for me :) ) i noticed that the symmetry plane is way too bright and not transparent enough to get a...
Absolutely! As i wrote before (somewhere) i think a SV should never be able to destroy a 10x bigger CV, at least not when both are fully...
I'd like to throw in some thoughts. I'd like to suggest the introduction of special heavy energy Weapons for CVs and BAs. As previously...
I just realized, that SVs are just not my thing... [ATTACH] Thrusters everywhere... :eek: ... so i decided to refine the Distant Horizon a bit....
That warp core looks awesome!
You think? I really can't get warm with the style, it's way too angular and generic looking, lol. She feels a little bit sluggish for a pure...
Nice! I did a few changes myself: [ATTACH] [ATTACH] [ATTACH] [ATTACH] Stats have inreased a bit but i think the overall looks is ruined by all...
Is it so obvious? :oops: Seriously, i don't play much because i'm not that interested in the game world (yet). Playing personal surviving is nice...
I tried to create a combat focussed shuttle/fighter for my fleet. (Just in case i actually play the game. :D ) Be my guest, have fun with it! :D...
To be honest i haven't put much thought into stats right now, i was focussing on creating a acceptable design. [ATTACH] How much m/s should it...
Next try: [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] A less fancy design than last time and more shuttle -like looking,imo. What do you think?