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I have experienced frequent problems with signal logic on servers. It even happens quite often in a creative server. For example I set up our...
You can even give yourself the weapon item directly, hold it in your hands (invisible), and shoot it directly.
You can't skip the identifier. You need to specify blocks as block name:, even though you don't need an ID. Turrets are only found in...
A player could spawn in a planet sized ship, for example.
Decals are only for POIs due to what you can do with them. They would be completely broken if players could use them.
Been safely adding new blocks using the dynamic ID range and so far the only time I've seen an issue was due to a specific bug on servers that was...
They are spawned as CV instead of BA. They really should be a BA I think.
This was either hotfixed or will be fixed in the next update.
SVs will fall to the ground sometimes if you leave the pilot seat. So do HVs.
Yes. They should be either providing you a smooth pvp experience, or you should find a different server (or make your own!), or accept that PvP is...
Yes, this is true. I'm a believer in being able to make a single larger base instead of forcing multiple bases. You need to talk to the server...
Spacerabbit!
Thrusters in idle mode use no power. They don't always go idle when you land though so a switch to turn them off is still useful in case they...
My space based bulk storage solution is completely solar powered.
Yeah the config.ecf file sounds like it's going to stop being supported. I wish it would stay, it's very useful for many people. It opens up light...
I've never had a base that couldn't operate 100% from solar on a server when placed on a planet with decent solar power. And in space you can...
You can add a bunch of solar capacitors and then put your base in low power standby mode when you leave. When you come back to your base you...
I use config.ecf for balancing project eden with reforged galaxy so I too want them to maintain config.ecf but they seem like they are going to...
That is up to the devs.
I believe it's both for balance and performance reasons.. The calculations for solar power can add up and potentially cause lag. Also it might not...